![]() My favourite track was probably the one that plays during some cave sections, but the opening menu theme is a good one, and so are the battle themes. This isn’t a big deal, however, especially when the game as a whole does well with visuals. If I had to make one complaint - and it’s not a big one - it would be that the character portraits for the dialogue boxes can sometimes look a bit variable and rough. The visuals of Ara Fell are handsome, and I particularly enjoyed the snow that drifts down while you explore the opening area. The selection is fairly small, and the entries themselves are succinct and revealing. Unlike other games, though, Ara Fell doesn’t overload you with codex entries. ![]() In terms of lore, Ara Fell handles this aspect well much like in other games, you can read bits and pieces of history while you play. ![]() There is, however, an injury system, where your character will be less effective if they die during battle this can be healed by going to an Inn, or speaking to a certain merchant. There is also a neat crafting system, where you gradually upgrade your items and weapons by using things that you gain from fighting, shopping, and foraging.Īnother lovely touch is that your HP and MP automatically refills after every battle, which takes a lot of the worrying out of your time playing. A bar slowly fills up as you fight and if you wait until the bar reaches the very end you can employ some very powerful techniques in regard to both attack and defence. The turn-based battles are enjoyable, with an interesting mechanic that reminded me a bit of the limit break in the Final Fantasy games, but one that applied to the entire party. There are a lot of different characters for you to interact with, so if (like me) you enjoy running around and talking to people in games, that is certainly a feature here. You can swim too, and there is a pleasant sensation when you plop into the water conjured up by a slight delay in getting in and the sound effect that goes with it. You move using either the left analog stick or the directional buttons, with the A button being to confirm/engage with something, X to bring up the menu (which has a lovely retro style) and B to cancel. (The most memorable aspect of the plot to me was a certain twist, but even that is lacking in a way.) It won’t dazzle you, but it will keep you interested. That being said, if you want a story and characters that will leave a big impact on you, this may not be the game you want. I enjoyed the story, and even felt that it could easily lead into a great sequel if the developers wish it. The plot is mainly basic, but it also offers some elements that I didn’t expect, and once you complete the story you unlock a short epilogue section that can be accessed from the menu. The characters aren’t the deepest, but they work, in that they interact in a way that often feels natural. The other two main characters are Seri Kesu (a renowned mage with a confident air) and Doren, a learned and secretive type. ![]() Another main character is Adrian, a friend from her village the game opens on the two of them attempting a foolhardy scheme, and their interaction feels natural with its mix of humour and seriousness. The aforementioned Lita is a skillful archer with a bold and fierce attitude. It has the feel of something small and charming, rather than subversive and dark. I particularly liked the genre (and still do) so the game felt somewhat like finding a new, cosy, fantasy tale to enjoy. The narrative of the game in general made me think of my childhood, when I would read every fantasy book I came across. You find out about an important stone curse that took place in the past, and this lore is essential to the story going forward. Review code used, with many thanks to Dangen Entertainment.Īra Fell involves a clash between vampires and the other races (mainly humans and elves), with the protagonist, Lita LeCotta, caught in the middle of it all. ![]() System: Nintendo Switch (also on PC, Xbox One, iOS)ĭevelopers|Publishers: Stegosoft Games | DANGEN Entertainment ![]()
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